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Mawaru Made in Wario
 
Price: $49.00  

 Item No  AGB-P-RZWJ
 Publisher  Nintendo
 Platform  Gameboy
 Category  Japanese Carts
 Status  Sold Out
 
  
Description
«©NCSX» Wario is snoozing on his couch with bubbles blowing up from his nose. Upon waking up, he immediately grabs a Gameboy Advance (indigo, old style version) and plays a simple dodge 'em sort of game. Poorly. Angered by his own incompetence, he throws the GBA against the wall, only to have it ricochet and bounce off his head and onto the floor. Wrecked beyond recognition, Wario grabs the destroyed GBA and weeps bitterly to himself. In the midst of tragedy, an idea pops into his head and he hops on his hog and motors into the city.

At his factory, Wario hands the busted GBA to his lead scientist who throws it into a contraption. Seconds later, dozens of new game machines pop out and Wario plays the same game again. Poorly. That is, until the scientist shows him the power of the twist. Wario is shown how to shake and move the game to succeed. Two play testers soon arrive and also shake their way to success. Ever the entrepreneur, Wario sees dollar signs and develops a whole new genre of gaming - the shake-motion micro game...

"Mawaru (Rotate) Made in Wario" features a motion sensitive cartridge which contains 200 micro games which require rolling motion. Instead of using the D-pad to move, players must actually shake, rattle, and roll the GBA from side to side in order to activate actions. No other controls other than the occasional "A" button are necessary during any of the micro games. Upon starting Mawaru, players are faced with a sunglasses-wearing brute in need of a shave. An electric razor sits on the bottom of the screen. To complete the exercise, roll the GBA from side to side so that the on-screen razor buzzes off the visible stubble. In another game, a knife sits atop a watermelon. In order to chop the melon in half, rock the GBA back and forth to simulate the sway of a knife to open up the eats. In yet another game, a rudimentary sketch of a human being has eaten food. The entire digestive tract is shown from the side and one must guide the morsel from the mouth all the way to the...chute...so that it is ejected from the body like a zooming projectile. Nice.

A bounty of other ludicrous yet highly entertaining micro-games are playable and it's a laugh-a-minute roller coaster as players shake from one game to the next. Unlike previous Made in Wario games, Mawaru enforces no time limits and players may take their time going through the various challenges. Kudos to Nintendo for innovating rather than resting on its laurels this time around...

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This document is ©NCSX 2006. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.


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