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Bolstered by a score of 34/40 (Gold Award) from Famitsu Magazine, Tales of Symphonia ships to throngs of eager fans in late August 2003. Symphonia's lead is a sword fighter named Lloyd who is supported by good friends Colette and Genius in an adventure to save their world. In a wicked twist of sorts, in order to ensure that their little globe survives and prospers, a mirror world must be undermined and destroyed... Our first impressions of the game are very favorable. We tend to avoid fights whenever possible since many adventure games have tedious battle systems. Tales of Symphonia offers a fine action-based real-time battle system that has been honed and refined from the system found in previous Tales game which one can look forward to. Namco calls it the "Multi-Line Linear Motion Battle System" which allows different characters in your team to stand on the same line of attack as an opponent and fight within that groove or boundary. Some adventure games tend to have a long, drawn out introduction which lays down the groundwork but Symphonia draws players into the action immediately and releases bits of the story as the game goes along. We're enjoying the game and we'll post more thoughts as we go along. Maybe. Jan Code: 4907892072053
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