Update: January 4, 2008 «©NCSX» A new "Harvest" adventure awaits in the town of Alvana where a lad named Kairu walks in and is immediately given a farm, a watering can, and a garden hoe. Kairu's job is raising crops in addition to going on adventures of exploration and battle. Then there's the eventual marriage to the right gal to continue the lineage. At the outset of the game, a large field to the right of Kairu's new homestead is cluttered with plants, pine cones, tree stumps, and rocks. Clear away the objects, eat the plants, or store the useful items in two receptacles at home. The town of Alvana features a number of shops and a large cast of characters who provide advice as well as support to help Kairu on his way. The amount of voice dialogue in the game is fairly extensive but not all conversations are spoken. To the south of the town is a wharf where a boat is tethered. By jumping onto the boat, it's possible to sail to an adjacent island for extra exploration and adventure. Monsters in the surrounding areas of Alvana will attack with weapons and arrows when Kairu invades their space. To counter them, Kairu can use his garden hoe to attack the enemy monsters but other weapons may be purchased or fashioned as the game progresses. Bonus Schwag All orders will ship with a bonus 30-page booklet which contains character artwork, full page illustrations, and a page of notable locales in the game while supplies last. Glued to the last page of the booklet is a Rune Factory 2 Drama CD which contains 8 tracks of listening pleasure. Jan Code: 4535506300508 View the back cover and screenshots for this item on the main NCSX website.
NCS Game Notes » The intro features a full blown song with vocals along with cinematic sequences. » Soon after entering the town of Alvana, Kairu is greeted by a girl named Mana. Soon after their meeting, the earth shakes and they're joined by a strapping lumberjack-like figure named Dagurasu (Douglas) who barges in on the conversation. Douglas' prodigious mustache has more hair than the top of his head. Later, Mana takes Kairu to his farm and outfits him with a watering can and a hoe. Mana wants to also give Kairu 100G to start him off but Douglas interjects and reduces the amount to a measly 50G. Both Douglas and Mana work in the "Parts" shop in town. » The top NDS screen shows a map of the town and the bottom screen shows the hero's actions and explorations. » To save your progress, go home and stand in front of the blue book on the first or second floor. » When it's time to retire for the day, walk up to your bed and press the "A" button once the red indicator appears and press "A" again on the first selection that appears. Kairu will yawn and the screen dims. The day starts every morning at 6:00AM. » Most shops in town open for business at 9:00AM and close at 6:00PM. When inside a shop, the passage of time stops and won't resume until you exit the premises. There's one shop that doesn't open until 3:00PM but it closes at midnight. The street lights flicker on at 4:00PM as the sun begins to set and casts a golden hue over Avana. » To eat an herb or plant directly while standing on a field, pick it up by pressing the "A" button and then eat by pressing the "B" button. Kairu will be shown munching on the morsel and his HP will go up a bit. If you wish to store the item you've picked up on the field, press "A" to lift it up and then press "Y" to shove it into inventory. » Plant material may be stored in your refrigerator at home while rocks and wood can be stored in a bin to the left of the fridge. » Every swing of the hoe uses up RP energy as indicated by the bar located on the top of the screen beneath the HP bar. When depleted, it would be a good idea to go home and settle down for the night. » To toggle walk or run mode, press the "R-Trigger" on the NDS. This document is ©NCSX 2008. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.
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