Update: November 30, 2005 ©NCS: In the summer of 1992, NCS was deluged with Super Famicom carts that were primarily derivatives and clones. One day, a game arrived called "Cameltry" and the box cover featured a big 'ol camel that appeared to be chewing something. Fearing the worse, we plugged it in and within a minute, were completely hooked. Using just the triggers of the SFC controller, players rotated an entire maze around a ball to guide it to a goal. Over a decade later, Taito rehashes the principle of Cameltry but instead of dubbing the game Cameltry Reloaded, they went with Mawashite Koron (Spin Drop). Using just the stylus to rotate a maze, gamers shuffle a ball from starting point to finish line. Three game modes may be enjoyed upon starting the game as follows: Single Play - Roll your way through mazes which range in difficulty from easy to hard. Communication Play - Compete against another player in an effort to reach the finish line the fastest. Customization Play - Adjust the properties of the ball and add new wrinkles to the rolling gameplay. NCS Game Notes™ will be updated shortly View the back cover and screenshots on the main NCSX site.
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