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Dragon Quest Heroes: Rocket Slime
 
Price: $35.00  

 Item No  NTR-P-ADQE
 Publisher  Square Enix
 Platform  Nintendo DS
 Category  USA Software
 Status  Sold Out
 
  
Description
From the publisher
The latest game from the creative minds behind the 2005 RPG hit, Dragon Quest VIII: Journey of the Cursed KingTM, has arrived on the Nintendo DSTM. The hero of this brand-new action-adventure is a slime—one of the most popular monsters from the Dragon Quest series. Experience an action-packed adventure with slime rescue missions, addictive monster and item collection, and fierce multiplayer tank battles.

The game is set in the kingdom of Slimenia, a peaceful land that is suddenly invaded by a mysterious cartel called “the Plob,” who then proceed to kidnap all the slimes in the capital city of Boingburg. Our protagonist, Rocket, is the only slime left behind, and must embark on a journey throughout Slimenia to save his friends and uncover the Plob’s nefarious plot!

GAME FEATURES
* Perform unique slime actions such as stretching, bouncing, carrying things on your head,
and your awesome “Elasto Blast” attack!

* Rescue your captured slime friends and collect items, money, and monsters as you solve
the adventure stages.

* Each adventure stage culminates in an exciting battle in your Schleiman Tank against other enemy Monster Tanks.

* A cornucopia of colorful characters from the Dragon Quest world takes part in this
wildly entertaining new adventure.

* Customize your tanks by collecting a vast array of weapons and items. You can even shoot your fellow slimes or yourself from your tank’s cannons to infiltrate and sabotage the
enemy’s Monster Tanks.

* Simple, streamlined controls allow players of all ages and skill levels to take part in the
action with ease.

* With the Nintendo DS wireless play feature you can pit your tank against a friend’s in
exciting player vs. player action.


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Recent User Reviews Average Review Rating: 
Total Number of Reviews: 4
Phantasystar77 (1): Rocket Ahead
Up until last June or so, I had never heard of Rocket Slime. However, that all changed once the focus of "Slime Knights" (a Square Enix promotional team im part of) changed from "Dragon Quest 8" to "Rocket Slime". So, since then my interest in the game has peaked since learning more about it. Fortunately, despite not even owning a DS as of yet, I bought the game off someone who was ready to trade it in. I was able to use a DS off someone in order to play through the game enough to write a review though. While I havent beaten the game as of yet, i've played more then enough to give my opinion on it. Ok, the first thing that came to mind when I booted this game up was that it looked like Zelda. A Link to The Past to be exact. Only Link looked like a blue slime (Rocket), rather then a Keebler Elf in white tights. And while I did feel the gameplay different quite abit from the Nintendo classic, I think Zelda fans would do good to check this one out. From all i've played, your character Rocket can do quite abit to get him through his journey. Being a slime not restricted by bone, he has the ability to stretch his self, stun enemies by snapping into them, and lift enemies and objects. Perhaps the best aspect of RS is the tank battles. These are pretty deep, but not deep enough to scare off newbies or young kids There's various ammo types players can use for their tanks, and you also have the ability to customize your tank somewhat by using rescued allies to enhance it.The whole tank aspect of the game is something i'd like to see more of in a sequel someday. Heck, i'd love to see a RS game based entirely on it. Musicly, the game has sorta a bouncy soundtrack to it. While I didn't feel much of it was too memorable, I also didn't find any of it annoying. Best of all though, it fits the content of the game, and thats important. In the end, I would highly reccomend Rocket Slime to anyone looking for a fun, lighthearted adventure for their DS. Even if you have never played anything in the "Dragon Quest" series, you'll most likely enjoy the game. Phantasystar77
Morridor (1): Rocket Slime will blast you out of your chair!
The town of Boinsburg is under attack! Giant metal balls are destroying the buildings and every slime except for Rocket has been captured in treasure chests. The Plob has taken over Slimenia and is trying to get rid of slimes all together. How can you save your slimey friends? As Rocket, you go around Slimenia looking for the treasure chests that contain your slime friends. Then you pick them up and throw the on the TranSlimenian Railway to send them back to town. The main point of this game is to repopulate Boinsburg (the Slime's town) with your slime friends as well as collecting as many objects and monsters as you can. Dragon Quest Heroes: Rocket Slime has so many different things to do in the game that It's gameplay is just amazing. It was based off of Zelda games, so it is a little simplistic and easy to pick up and learn; however, that's what makes the gameplay so much fun. There's the normal attack which is called Elasto Blast, but as you go through the game, you realize exactly how much you can do with just this one attack. Because of the Elasto Blast, you can put things on top of your head to carry. There is an extremely large number of items and monsters you can put on your head and what makes the game even better is that some objects do different things when you throw them off you head. The heavy weights shake the ground and flip some monsters over; Chimera Wings fly objects or monsters back to town. However, will all of that just by putting things on your head, there are also Tank Battles you have to play! These are quite fast paced and very fun. You use objects that you have collected as ammo to shoot at the enemy tank. Not only that, but you can shoot yourself, your friends, or your enemies out of the tank as well. You can infiltrate the enemy tank and destroy their computers. This is one of the best parts of the game. The tank battles provide a lot of fun as well as a good challenge. You can customize your ammo and upgrade your tank and you can play the tank battles as much as you want until you are satisfied. You also get items for replaying tank battles so that you still get rewarded! Tank battles can be quite challenging and whereas it's rather difficult to actually die, the tank battles actually are hard to win. The difficulty of the puzzles in the game are somewhat easy as well but they do make you think about what you're doing. The soundtrack to the game is very fun. There are tracks that will give you nostalgia to the older Dragon Quest games, but there are new tracks that you love to listen to play for hours. There is one track that is a little weird because of the vocal noises that are played in it, but it fits the situation that it plays in. The music adds to the enjoyment of the game as well as the immersion into the Dragon Quest world. The storyline is rather simplistic, but it's the simplicity that makes the game amazing. Even though the storyline is basically rebuilding the town, there are conflicts and different situations that add more depth than you would think out of such a cute game like this. Overall, this game is very addictive just because you want to collect everything. I actually got stuck playing this game for 4 hours straight before I realized that I had homework to finish. Even then, I didn't to put it down. There are great little references in the game to pop culture and other video games. One of the tanks that is a tree is named "Chrono Twigger." The small little Easter Eggs like this just make you smile. This game is filled with comedy and it's overall a very enjoyable game. This is a treasure that might be buried in the DS line-up and it's much better a game than it comes off as. It lives up to the hype it had and the high reviews don't lie. This game will make you addicted to it where you'll want to play it every chance you get. I never played my DS on the train before until I got this game. I just couldn't go that long without playing it!
rika95 (1): Simply Fun-ny
Rocket Slime is ball of laughter and fun. It is full of puns and goofiness. Throughout the game is silly dialog amongst members of the Plob who act like well intentioned idiots. The music during these encounters shifts to emphasize the goofiness of the Plob gang trying to act cool. At various points in the game, you battle in tanks. The titles and subtitles of the tanks are puns and comedic references that pertain to American culture and Square Enix games. Even the sound effects of the main character, Rocket, amuse the ears. I love the “boing” sound that Rocket makes when bouncing around. The colorful cartoon style of the graphics completes the package of emphasizing the light-heartedness of Rocket Slime. This game is a spin-off title of the Dragon Quest series, which are normally RPGs. However, Rocket Slime differs from the series because it is an action adventure title. Unlike most Dragon Quest games, Rocket Slime can be conquered within far less than 100 hours. It took me 28 hours to beat the game, and most people complete it within 20 hours. The straightforwardness of Rocket Slime hinders replay value. Another drawback is that starting a new game requires erasing the old game file, first. Folks wanting to start over, but keep all past progress saved, are out of luck. I like the challenge presented in Rocket Slime. It is neither too hard nor too easy. Enemy movements during the adventure portions of the game are predictable enough to dodge their attacks. After clearing considerable portions of a level, you can jump into warp holes to open short cuts to earlier parts of the stage. This makes it easy to save the game & quickly return to the same point at a later time. At various locations, Rocket finds fruit that increase his max life. Just like in Zelda, hearts represent life. Unlike Zelda, Rocket doesn’t use a bunch of tools during his adventure. Rocket uses his body as a weapon. Also, most enemies don’t hurt him unless their attacks hit him. In general, it takes three physical attacks to kill an enemy, but an even quicker way to take care of a baddy is to drop it onto the train to Slimenia. He does that by first ramming into an enemy. This bounces it into the air. If Rocket catches it, he then carries it on his head. Rocket can carry up three monsters/items on his head at one time. He can throw the bottom item/monster at any time, and he can rearrange their order with a shoulder button. Some items give Rocket special abilities when he carries them on his head. For example, a SlimeKnight allows him to fight with its sword, and cloak makes him invisible to enemies. When Rocket throws an item/monster at an enemy, it inflicts damage. However, tossed enemies resume attacking Rocket once he no longer carries them on his head. The challenge in Rocket Slime is greatest during tank battles, which require careful planning ahead of time. You pick all the ammo to use in your tank, and you decide which three characters would accompany you for tank battles. You acquire ammo during the adventure portion of the game by sending various items home via the train to Slimenia. Better ammo can be created through the use of alchemy. The characters that join you during tank battles help by loading ammo into cannons, launching themselves at the enemy tank, sneaking into the enemy tank & sabotaging its weapons system, healing your party, etc. Each character can do one or two of these things, hence the importance of careful planning ahead of time. At some point, you can participate in tournament in which you fight other tanks, but you get to pick any tank to use during battles. You could also compete against friends in tank battles. However, folks like me that don’t have friends close by are out of luck, because there is no wi-fi for multiplayer battles. Other bonuses in Rocket Slime including a surfing mini-game and paintings you can draw on. In the surfing mini-game, the goal is to collect as many coins as possible within a limited time frame. When drawing over paintings, you use the touching screen to draw directly onto it. (That is probably the only time the touch screen is used.) Rocket Slime may not make much use of touching the touch screen, but the game makes good use of the dual screens visually. During the adventure portion of the game, the top screen serves as a menu, while the action appears on the bottom screen. During tank battles, the top screen shows the ammo being launched from each of the tanks, while the bottom screen shows Rocket and the area he is at. You manually load ammo at the bottom screen, but use the top screen to strategize on which cannon and ammo to use. Not using the touch screen much keeps the game simple enough for practically anybody to play.
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