Tel (718) 888-1189 


























  About Us
Contact Us
FAQ
Policies
Final Fantasy III
 
Price: $60.00  

 Item No  NTR-P-AFFJ
 Publisher  Square Enix
 Platform  Nintendo DS
 Category  Japanese Software
 Status  Restock in 1-2 days
 
  
Description
Update: August 23, 2006
«©NCSX» Originally released in 1990 for the original Nintendo Entertainment System, Square revamps Final Fantasy III with a 3D rendition. Returning to oversee the project is Hiromichi Tanaka who contributed to the design of the NES game along with Nobuo Uematsu who remakes the theme song with full bodied orchestral backup. Although the visuals are 3D, the camera is fixed position and cannot be rotated around when traveling. A zoom feature is available however where players may focus in on the world if so desired and check out the surroundings closer. As is expected with a NDS revamp, the stylus may be used for full control in the game from walking to running to igniting a two-handed sword attack.

Jan Code: 4988601004800

View the back cover and screenshots on the main NCSX website.



NCS Game Notes
» In the intro to the game, birds fly overhead against a darkening sky before the camera changes to a view of four riders on Chocobo. The camera pans in from overhead to a front view and then to a side view of the mounted travelers. As they ride, an airship rises up behind them which kicks up dust clouds and later lofts high into the air as the riders stop and watch. From there, quick cut images are shown such as an adventurer reading by the camp fire, an ornery dragon, an adventurer petting a Chocobo, wandering, sword swinging and acts of flaming magic. The movie is beautifully done and evocative of the best work that Square's production studio has released in the market. The cinema continues with more birds which are shown flying over a cloudy expanse as the camera slowly closes in on a heroine staring off into the distance. A spire is shown piercing the clouds. An airship floats along with protagonists aboard as they sail off into the distance. A crystal that's slowly spinning appears with glistening light before fading away. The title screen appears.

» At the start of the game, a hero named Luneth falls into the Cave of the Altar and gets up... only to be met by three orc-like creatures wearing armor. They're easily defeated with a single stylus-tap attack and each orc only scores a measly 2 damage per hit.

» Movement may be performed either through the d-pad or by tapping the stylus on an area on the touch screen. To run in the game, hold the B button and move the d-pad. To run by using the stylus, tap an area far away and hero will rush towards the spot.

» Chests may be opened by walking up to them and tapping on them or by pressing the A button.

» Battles are initially fought on a 2D map which shows the two sides arrayed against each other. Once an attack is selected, the camera pans around and shows the attack from a 3D angle where the heroes swing their swords at the air and the consequent blow is shown striking the creature in the distance.

» After running around the initial dungeon and killing creatures, stairs may be climbed to rise higher. In the first level at the top of the stairs, a tortoise-like creature known as a land turtle attacks. Despite its powerful bulk and imposing appearance, its attacks only knock 1-2 damage from hero. After doing about 100 points worth of damage to the turtle, it cracks and disappears.

» Battle Menu options translation:

Attack
Party Menu
Guard
Use Item

» Once the turtle is defeated, Luneth climbs some more stairs and rejoins the surface world. To the south is a city called Ur.

» It's possible to arm the hero with two swords so that he attacks twice against each monster at every turn. For more conventional players, one hand may hold a sword while the other hand grabs a shield. Armor, helmet, and gauntlets may also be purchased and equipped.

» Players may purchase HP revivers and potions at the INN. To go to sleep and rest, run up the stairs on your own volition and step in front of the first bed. Press the A button and again to rest. When Luneth wakes up, both HP and MP will have been restored. There's no need to pay to sleep in the Inn.

» The music in the game is of excellent quality with subtle backgrounds that add body to the overall piece.

» To focus in on the action, press the L trigger and hold it to zoom in. Let go and when next pressed, the L-trigger will zoom out. After entering or leaving a building or structure, the camera is reset to the default view.

» South of Ur is a town called Kazus. The protagonist Luneta runs away after seeing a denizen of the town, who looks like a ribbon outline of a humanoid. To activate a sequence in Kazus where a new party member joins, go back to Ur and explore the forest area to the right of the town square. A short animation will play which is your cue to head back down to Kazus.

Jan Code: 4988601004800

This document is ©NCSX 2006. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.


Email this info to a friend
   Your Name:   
   Your Email:   
Email To: 

Customers Also Purchased
Final Fantasy XII $49.00
Wallet Pouch DS Lite $20.00
Super Robot Taisen W $58.00
 

Recent User Reviews  
Total Number of Reviews: 0
Submit Your Own Review

Email:
Password:
 
Playstation 2 [Japan] $285.00
Subtotal: $285.00

  - DVD Fireball Drossel Winter Package [Japan]
  - Final Fantasy XIII Lightning Edition PS3 Bundle [Japan]
  - Kingdom Hearts Avatar Mini Plush Keychain [Japan]
  - Real Action Heroes Rocketeer 2.5 [Japan]
  - Simple 2500 Series Portable Vol. 13 The Akuma Hunters - Exorsister [Japan]
  - Freeloader for Wii [USA]
  - Phoenix Wright: Ace Attorney [USA]
  - 4.5MM Gamebit [USA]
  - Jump Superstars [Japan]
  - Osu Tatakae Ouendan [Japan]
  - Nintendo Art Clock [Japan]
  - Freddy vs Jason 12cm Figure [Japan]
  - Milky Angel Evolution Vol. 2 Trading Cards [Japan]
  - Shooting Watch [Japan]
  - Star Wars Kubrick Series 8 [Japan]