Update: July 5, 2006 «©NCSX» Nearly two decades after saving Secret Castle, the elfin-like imp named Milon is put to the yoke once again. Laboring to clear 120 levels of non-stop action, Milon faces screen after screen full of blue, red, and yellow bubbles which slowly step downwards. Create color matches by shooting like-colored bubbles - color matches may be made in rows of at least 3 or in groups of four. As long as the minimum color match condition is met, all contiguous spheres of the same color will also be faded from the screen. For example, a reliable color match is the "cross" which is made up of 5 bubbles or the "half-cross" which is comprised of 4 bubbles. By way of fast movement and an itchy trigger finger, Milon waddles to meet the challenge...View the back cover and screenshots on the main NCSX website. NCS Game Notes » Game modes include "Endless," "Time Attack," "Opposition," "Cooperative Endless," "Cooperative Time Attack," and others. » At the outset of the game, only Milon is playable but four other bubbles in the character select screen await unlocking. » To shoot bubbles, the stylus may be tapped on the screen to launch blue, red, and yellow bubbles. Conventional gamers accustomed to pushing buttons may also push the Y, B, or A buttons to fire off bubbles. » Each bubble color has different minimum conditions that must be met before they pop as follows: Blue: At least three lined up vertically will pop the trio Red: At least three lined up horizontally pops the group Yellow: At least four grouped in a 2x2 square destroys them » When three bubbles are popped, they make a satisfying "puck-puck-puck" sound as they're burst from the screen. » As the bubbles touch the bottom of the screen and Milon's adventure is about to close, it's still possible to position bubbles to create color combinations to pop them from the screen. There's a 1-second thresh hold once the lowest bottom touches the bottom of the screen and game over. If you're able to make a color match at that last second, Milon's game is extended.... This document is ©NCSX 2006. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.
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