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Yu Yu Hakushou DS
 
Price: $49.00  

 Item No  NTR-P-AYHJ
 Publisher  Takara
 Platform  Nintendo DS
 Category  Japanese Software
 Status  Ships same-day (M-F) if ordered before 5PM EST.
 
  
Description
Update: September 21, 2006
«©NCSX» Yusuke Urameshi is a rough and tumble tough who's name is whispered amongst the student body of Sarayashiki Junior High School. Bad ass to the bone, Yusuke has no reservations about punching out rivals such as the brutish Kazuma Kuwabara.

One day, Yusuke interacts with a little boy who is playing soccer near a busy street and warns him to stay away from the road. A few seconds later, Yusuke's words are unheeded as the little boy dashes out into the middle of the road to retrieve his soccer ball. With blazing reflexes, Yusuke leaps into action and pushes the boy out of the path of a car and takes the full brunt of the impact himself. Moments later, Yusuke's spirit is listing above his body and an adventure that spans the Spirit World soon begins...

JAN Code: 4904810734116

View the back cover and screenshots on the main NCSX website.

NCS Game Notes
» The detective of the Spirit World Yusuke Urameshi finally reaches the NDS with an adventure-action game. The story of the NDS game follows Yusuke's adventure from his first out of body experience after he saved a little kid from oncoming traffic to the conclusion of the Dark Tournament.

» The game starts off with an image of Botan on the top screen where she greets Yusuke Urameshi and a replay of Yusuke's heroic saving of a child in front of a red zooming car is shown. In the next scene, Koenma is shown with trademark pacifier in his mouth. Koenma is the judge in the Spirit World and sends souls to heaven or hell. He decides that Yusuke should be a Spirit Detective... After the introductions, Yusuke appears followed by Kazuma Kuwabara and Yusuke plays janken against a spirit guide. Tap on Rocks, Scissors, and Paper icons in a three round bout which decides Yusuke's HP and MP attributes.

» Once the shenanigans are over, the action begins. The d-pad is used to control Yusuke and the button commands are as follows:

A-BUTTON / Punch
B-BUTTON / Push down and move to run
Y-BUTTON / Kick
X-BUTTON / Rei Gun

To power up a punch of kick, hold down on the "B-Button" and then press either "A" or "B" to perform a higher level attack.

» By pressing the A button quickly at the first stream of enemies that flitter around, Yusuke will do a combo push attack and smash them in rapid staccato. Combos are counted and tracked as enemies are pounded. More formidable enemies appear later including a fireball-firing shaman and rock creatures that lumber around. By timing an attack correctly, Yusuke may punch a shaman's fireballs to deflect them back at him. The fastest way to take care of the rock creatures is by rapid kick attacks. The shaman is tougher because of his fireballs but once you evade one and get close, rapid-kicks dispatch him quickly.

» Yusuke's adventure starts off in the Spirit World where he must locate his "ordeal" from the cavern that he's in. His ordeal is in the form of a golden egg which he cultivates to become a Spirit animal. In the anime, he rushes off with Botan to make sure his body isn't cremated and visits Keiko in a dream to tell her to stop his cremation so he can be brought back and rejoin the physical. Later in the cave, he finds the egg. To crack it open, draw circles with the stylus around the shell and a blue bird-like creature pops out with long ears and a mass of black mop of hair on top. Once he finds the egg, his trial is over and he goes back to the room with Botan and Kazuma and the spirit guide.

» The game's various mini-games are fairly challenging. In one sequence, Yusuke is tied up in bandages and a stylus scratching mini-game starts where stylus must be scratched furiously on a little cursor box on the touch screen. The goal is to break Yusuke's bindings. If you're not able to scratch furiously enough to ramp the gauge on the top of the screen for 8 tries, the game ends.

» In another mini-game, the stylus is drawn in a tight circle to activate Yusuke's Rei Gun to shoot a beam of power at a demon.

This document is ©NCSX 2006. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.


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