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Space Invaders Extreme
 
Price: $39.00  

 Item No  NTR-P-YXXJ
 Publisher  Taito
 Platform  Playstation
 Category  Japanese Software
 Status  Restock in 3-5 days
 
  
Description
Update: February 21, 2008
«©NCSX» Space Invaders Extreme on the NDS is a fusion of genres. The game mixes rhythm design sensibilities with classic Space Invaders convention to create something that's new but honors the old. Original music from club scene artists are used to energize the levels and the Space Invaders not only march in regimented lines as they always have but some levels have them flying in like.... Galaxians. Chain attacks are the key to scoring massive points since the multiplier rewards trigger-happy cowboys. Game modes include the default Arcade Mode, a Ranking Mode, and the Network Mode. As a bonus for fans of Arkanoid DS, the paddle controller may be used to control the cannon in Space Invaders Extreme.

Jan Code: 4988611207253

View the back cover and screenshots on the main NCSX website.



NCS Game Notes
» Space Invaders Extreme represents one of the first products to be released in celebration of the 30th Anniversary of the original Space Invaders game. If you've been following the daily updates on our website, we've already started preorders for Space Invaders themed water bottles, towels, keychains, and more.

» In the OPTIONs menu, you can view Records of high scores. Even before you play the game, there's a player roster up there. At the top of the leaderboard is "Hiroshi" who scored 5,000,000 points and got all the way up to Stage 5-A.

» The other selections in the OPTIONs menu are:

STOCK: Select the number of cannons you start with (3,4,5)
SCREEN SETTINGS: Toggle movies, adjust BG brightness and Screen Gap
NAME ENTRY: Enter your moniker on the six space allocated
CLEAR DATA: Return all settings to the factory default

» The Bomb Shot power-up has a napalm effect when it hits invaders because it will sizzle a bit and cause collateral damage. In some instances if you're able to shoot a bomb into the midst of a group of invaders, all of them will be destroyed by the sizzling napalm effect.

» The invaders themselves have special shots including tri-shots and bombs which also sizzle with napalm-like tenacity. Some invaders carry little shields beneath them which provide a layer of protection against your shots.

» The shots of invaders can be shot. That is, if you line up the cannon just right, you'll be able to vaporize an incoming laser shot.

» UFOs travel on the top of the screen as well as the middle of the screen. Some UFOs will shoot purple-colored lasers that last for about two seconds. When a blue UFO is charging up and preparing to shoot, it cannot be destroyed unless you shoot at its fringes. Edit: You can actually destroy the blue UFOs with a center shot when they're charging up as long as you hit it before the purple laser is fired.

» The game is broken up into stages and the end of each stage is governed by a megalithic boss who's surrounded by little Space Invaders underlings.

» In addition to regulation issue normal-size Space Invaders, there are micro invaders that are a fraction of the size of a standard invader. As such, they're more difficult to hit. Special invaders that split in two when shot also appear in later stages. Kamikaze invaders that bum rush the bottom of the screen will destroy the cannon if they're allowed to hit the surface.

» The maintenance of an ongoing chain is important because of the aforementioned multiplier effect. For example, when there is no chain in effect, a UFO that's shot is worth 500 points. However, if you're in the midst of a multiple chain that's ongoing, you can earn up to 10,000 points per UFO. The current multiplier that you're operating under may be viewed by checking the "RATE" located on the left side of the screen.

» Shooting a red UFO opens up a special shooting challenge with a specific objective that is listed on screen. Shooting a yellow UFO ignites a Roulette where a targeted invader must be shot (you only have 1 chance) in order to earn an extra cannon or some other bonus.

This document is ©NCSX 2008. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.


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