Update: December 11, 2008 «©NCSX» If the Wii version of Tatsunoko vs Capcom wasn't shipping this year, NCS would have imported a coin-op kit. No questions asked. The Wii conversion allows us to get the game for under US$100 instead of the considerable expense required for the arcade version. Some quick notes from this morning's testing - a full synopsis will be posted soon:» The game does not force a firmware update so if you're on firmware 3.2U on a USA Wii, you can use the Freeloader to boot the disc. » The Classic Controller as well as the Gamecube controller can be used. » Ryu and another kind of Ken have a special moment in the cinematic intro » Doronjo, Boyakki, or Tonzura serve as the emcees in the mode select menu. » The mode select menu is entirely in Japanese but from the top to bottom, they are: Arcade, Versus, Survival, Time Attack, Training, Data, Option, Shop, Gallery, and Original Game (Mini-games). » TvsC features 2-vs-2 2D fighting with a tag feature. Swapping characters during a battle is instantaneous. Note that a 3-button attack scheme is used for weak attack, medium attack, and strong attack. » The announcer sounds like the same guy from previous Capcom games » Viewtiful Joe must be unlocked before he's playable. Jan Code: 4976219026352 View the back cover and screenshots for this item on the main NCSX website.
Update: Preorder Synopsis «©NCSX» NCS was hoping for Capcom's Tatsunoko vs Capcom on the PS3 (mainly because we have the Hori RAP3 to use on that console) but we'll have to be content with the Wii version for now. The game is the latest in Capcom's Versus fighting games which pit one group of heroes against another group. Previous games have featured X-Men vs Streetfighter (1996), Marvel Super Heroes vs Street Fighter (1997), Capcom vs SNK: Millennium Fight (2000) and others. Characters from Tatsunoko properties such as Gatchaman and Yattaman battle household names from Capcom including Chun-Li, Morrigan, and Ryu. Tatsunoko vs Capcom is basically a 2D fighting game but the fighters are rendered in full-bodied 3D. The visual style/design is dubbed 2.5D since it's the halfway point between 2D and 3D. If the Wii version of the game wasn't shipping this year, NCS would have imported a coin-op kit. The Wii conversion allows us to get the game for under US$100 instead of the considerable expense required for the arcade version. We're guessing the game will use a combination of the Nunchuk and Wii Remote but Exar has announced a joystick for the Wii which is linked below. Region Lock-out Please note Japanese Wii games will not boot on USA or European Wii consoles due to the inherent region-lockout on Japanese Wii game discs. A Freeloader (and a Wii with 3.2U firmware) is required to play Japanese Wii games. This document is ©NCSX 2008. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.
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