Update: April 10, 2008 «©NCSX» Milestone gathers together three of their Dreamcast/Naomi titles and stamps them onto a single disc for the Wii as follows: » Chaos Field » Rajirugi » Karous All three games are vertical shooters with similar play mechanics where the ships are capable of shooting, shielding, and slashing. In the case of Karous, Milestone adds Wii Remote waving functionality to the action so that swishing the Wii Remote activates the slashing action so you're like a real live swashbuckler... without the swagger. Although the three games are listed on the selection menu, please note that only Karous is playable at the outset. Chaos Field becomes selectable after playing a few rounds of Karous followed by the availability of Rajirugi when you've got a round or three of Chaos Field under your belt. Think of it as Milestone's tactic to get gamers to play Karous first. Jan Code: 4560193520168 View the back cover and screenshots on the main NCSX website.
NCS Game Notes » Note that only Karous is playable at the outset. The other two games are shown on the game selection screen but you can't play them. Yet. » The title screen features a big "MILESTONE SHOOTING COLLECTION KAROUS WII" plastered all over it. Press the "A" button to view the game selection screen where you'll be able to scroll between Karous, Radirgy, and Chaos Field. You can also elect to EXIT back to the title screen or go to the OPTION menu which contains the following: SCREEN MODE - Choose Tate or Yoko (vertical or horizontal aspect) SOUND TEST - Listen to the complete list songs for the three games STAFF CREDIT - View the creative staff behind Karous Wii EXIT - Return to the game selection screen » Karous Sound Test Track List (14 selections) 01. sky was blue, sky was blue... 02. honeys and blue 03. Atheistic Love 04. 1000 clouds 05. one thing reality 06. you can't fxxk me 07. the extraordinary people 08. Electric Chair 09. death from above 4098 10. hey little girl, go home soon 11. sex pervert of a silence 12. honey and blue -dub- 13. Lily in desert 14. the clean rooms » Chaos Field Sound Test Track List (12 selections) 01. kairo 02. in to the machine 03. 25mg 04. change the phase 05. not back to time 06. coccus 07. human's figure 08. spray 09. spinout 10. back in to the machine 11. despair 12. contact lost » Radirgy Sound Test Track List (12 selections) 01. radio allergy 02. bitcrush 03. chatterbox 04. ukiha shopping mall 05. a day in the park 06. 2 the sky 07. the ordinary people 08. i hate tha sun 09. 24/7 10. FINALE 11. asagiri 12. Illegal Function 13. Skip & Roll Karous » The default screen aspect mode is Yoko where the screen has sizable borders on the side to maintain the vertical aspect view of the original game. Press the "+" button to start and you'll be able to select the following: GAME START - Begin a new game CONFIG - Adjust the difficulty, life, extend, vibration, and controller settings RETURN TITLE - Display the Chaos Field, Radirgy, Karous game selection EXIT - Go back to the Karous title screen » Start a new game and the cawing of a crows echoes from the speakers. Hold the Wii Remote horizontally and watch the tutorial which teaches you how to play the game. Note that the default control mode requires the use of the nunchuk in addition to the Wii Remote although it's possible to play the game with just the Wii Remote. If you decide on the latter, you'll have to point the Wii Remote forward and move the ship with the D-pad and shoot with the "A" button while the "B" button swishes the sword. You can also elect to swing the Wii Remote to slash but it's a gimmick. » The conversion is good but we recommend the TATE mode for the original arcade experience. You'll just have to tilt that 300lb HD television on its side. » Karous is a moderate-paced shooter where the pace action never quite ramps up into a fevered frenzy outside of the bosses. You can shoot some of the bullets (the ones that look like rotating propellers) so that mazes of enemy firepower are made less onerous. The slash feature is a useful offensive as well as a defensive tool to do damage on enemies that are close enough to hit and defend against oncoming attackers. Like other shooters, it's all about the twitching and shooting. » There are no unlimited continues - just four credits in normal mode and three credits in hard mode and that's it. » There's a time limit to defeating the bosses. If you don't do it in time, they'll turn and walk away. » Additional notes will be updated shortly. Everyone's busy playing Mario Kart Wii. This document is ©NCSX 2008. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.
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