Update: December 21, 2005 «©NCSX» Subtitled Sega Memorial Selection, remakes of Head On, Tranquilizer Gun, Congo Bongo, Borderline and Doki Doki Penguin Land are collected together for some old school retro action. Borderline - Drive a jeep and blast enemy installations, tanks, and drones through four intense stages. Congo Bongo - Invade an isometric jungle and jump/climb to reach a big ape while avoiding monkeys, snakes, scorpions, and rampaging coconuts. Doki Doki Penguin Land - Egg pushing penguin waddles on icy platforms while being chased by paw swishing polar bears. Head On - Race within a track and collect dots while avoiding a chaser that attempts to hit player head-on. Aka Dodge 'Em from the Atari 2600. Tranquilizer Gun - Hit the safari trail and bag big game with darts. Once an animal is sedated, haul the catch onto your waiting truck. Jan Code: 4974365831455 View the back cover and screenshots on the main NCSX site.
NCS Game Notes * In the game selection screen, the logos of the various games are pasted on bullet shaped paddles on the left side of the screen while a screenshot of each game appears when its name is highlighted. The default selection of games is on the new ARRANGE versions. Press right on the D-pad or L-analog to play the original coin-op versions. HEAD ON OLD SCHOOL: Race a car around a track and eat up dots while being chased by a red car. Hit the X button to speed up and push D-pad or L-analog hard to span 2 lanes instead of the usual 1. NEW TYPE: The player controls a blue circle which moves on grids and collects sparking gems of some sort. The blue circle only moves in one direction but the circuits may be navigated upon to avoid the red enemy pursuer. In the first couple of levels, the red enemy just stays on the outside of the perimeter but in the third stage, it will actively seek out the player for destruction. TRANQUILIZER GUN OLD SCHOOL: Skitter inside a green maze and shoot animals with darts such as aqua colored monkeys, purple snakes, and elephants. A monkey takes three darts before it is subdued and can be dragged back to your truck. A snakes takes 2 darts and a lion takes 4 darts. Elephant is king at 5 shots. When dragging beasts back, there's a time limit shown on the animal itself. If you take longer than the time alloted, the beast will wake up and vamoose. Watch out for monkeys who may open up your truck's door to loose animal friends. NEW TYPE: A gal motors into a jungle and shoots at gorillas, elephants and other creatures before dragging them back to her waiting truck. The presentation is beautifully done and the jungle leaves will move to indicate the whereabouts of creatures before they emerge so you can get in range. When dragging an elephant to the truck, the gal accomplishes it with a modicum of exertion. Press the "O" button gets her into a stance and press "O" again shoot. To break the shoot crouch, hit the X button so she can move again. The number of shots it takes to knock an animal unconscious is the same as the original game. When caught by a beast, a splat sound may be heard and our heroine slumps over. A map of the area which shows where animals are roaming is superimposed on the upper right portion of the screen. Bats fly around and shooting them will release new guns but they don't do any harm if they touch. BORDER LINE OLD SCHOOL. Motor upwards in a red car which can flip in all four directions and shoot on the fly while avoiding objects that hurl themselves from the side of the road. In the second level, it's a bit of Dig-Dug-like action where your jeep burrows through a maze and has to destroy all of the atom-looking things at the top of the screen while enemy jeeps and tanks are on the hunt. The whole game looks like a Spectrum computer game from way back in the day. We're talking Commodore=64 era here. NEW TYPE: A blast fest with smooth control where the L-analog moves a tank and the R-analog swivel-shoots the gun-turret. You don't even have to press a button to shoot for a Robotron-esque control scheme. Destroy tanks, run over enemy soldiers (they flatten out on the pavement) and blast installations. The movement of the tank is too floaty and lightweight but the game overall is enjoyable. Bonus: The explosions in the game sound like far-away fireworks with a deep resonant throb. CONGO BONGO OLD SCHOOL: Mischievous ape burns explorer and explorer vows revenge. Guide him through isometric levels to take it out on ape's hide. 1st stage - dodge coconuts, 2nd stage - jump over snakes and hop onto platforms, 3rd stage - maneuver through a minefield of angry rhinoceros', 4th stage - lily pads, big carp and hippos provide platforms to jump upon in order to reach a lounging big ape who sits next to a bonfire. NEW TYPE: Where was the ape we wondered? The first level featured three monkeys, a scorpion, and two bats. No ape. We grabbed a pile of gold bars, an apple, scooped up a bag of money on a pedestal that started descending as soon as the hero landed on it, picked up a crown from a pedestal, lit a torch and then walked into a column of light. It made no sense but we're thinking the designers of new type Congo Bongo were inspired by Indiana Jones. In the next level, a snake and spider joins the critters and a tricky slide that requires just the right timing must be navigated before proceeding further. There are a total of 10 levels with the first five focused on treasure hunting and the latter five featuring the big ape. PENGUIN LAND OLD SCHOOL: Push and drop an egg from the top of the screen to the bottom. The egg can only drop one level at a time or it it'll crack. Peck the ice blocks to make way for the egg to drop. Polar bears threaten and must be taken care of by dropping brown blocks on them or making them drop through the ice. NEW TYPE: The polar bears are gone (at least in the first level) and the graphics are much improved and shinier. Guide the egg downwards without any polar bear interference to test your skills. The polar bears return soon enough in later levels. This document is ©NCSX 2005. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.
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