NCS Synopsis «©NCSX» Over a decade ago, warriors of the night began their battles and set hearts afire. Or something like that. With a mini Vamp revival of sorts going on currently, Capcom reaches into the archive vault and gathers together all five Vampire coin-op games and burns them on one DVD. The contenders:Vampire (1994) - The original 10 Dark Stalkers start stalking Vampire Hunter (1995) - Features auto guard mode and two new fighters Vampire Saviour (1997) - Dark Force system and Bulleta introduced Vampire Hunter 2 (1997) - Fighters are balanced for well rounded matches Vampire Saviour 2 (1997) - Donovan, Phobos, and Pyron are back... The game modes: Arcade Mode: Test your skills against the CPU Versus Mode: Battle against your friend who happens to be in the room Training Mode: You are not ready. You must practice. Option: Set controller buttons, adjust screen ratio, listen to BGM Art Gallery: A nice collection of Vampire artwork, advertisements, etc. View the back cover and screenshots.
NCS Game Notes * Under the main menu, the options are: ART GALLERY / VAMPIRE / VAMPIRE HUNTER / VAMPIRE SAVIOUR / VAMPIRE HUNTER 2 / VAMPIRE SAVIOUR 2. The games are selectable by rotating through them. * The art gallery features 192 pieces of artwork but much of it must be unlocked before they can be viewed. The art is categorized according to the game that they're from - for example, the first Vampire game features the original artwork of the characters but later Vampire games show differences in how the characters are drawn. One good example of character evolution is Morrigan where she transforms from literal vamp to a more mature and demure succubi. * The games included in the compilation are the original coin-op versions with full intros, code, gameplay, and Q-sound powered music/sound effects. * The Dual Shock 2 is not the right controller to use when playing any of the Vampire games. The Hori RAP joysticks are preferable for the proper coin-op touch and feel. The D-pad on the DS2 doesn't feel right and the L-analog isn't accurate enough for the move execution in 2D fighting games. * In the Display Adjust option after pressing START during a match, gamers may set the offset, aspect ratio, sharpness, and even a filter which softens the graphics a tad to reduce jaggies. The Command List option shows your fighter's available moves. This document is ©NCSX 2004. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.
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