Update: November 16, 2005 «©NCSX» Gundam warriors take to the battlefield once again with Striker / Wizard Packs in tow which enhance a suit of armor such as the Mobile Suit GAT-X105 Strike with additional weaponry and other offensive options such as increased mobility. Gundam Seed: Rengou vs Z.A.F.T. is a coin-op conversion with additional mechs such as the Force Impulse Gundam and assorted Destiny Suits which must be unlocked. There are no fancy game modes - only the original Arcade Mode and a Versus Mode are available for play. As in previous Gundam games, the action runs hot with Gundam mech jump-jetting, slashing, and firing ordnance in fast-paced missions. When an enemy mech or a group of mechs ramble up close, expert handlers will be able to perform rapid slash and run 'n gun attacks for exciting and occasionally frustrating battles. New to the game is an enhanced dash move called a "Boost Dash" which eats up the Boost Gauge but is extremely useful for close range attacks and exits. Hit and run. The Striker / Wizard Packs also add an additional layer to the Gundam action. Battles take place on the ground as well as in outer space for two types of movement parameters for gamers to adjust to. When in space, a Gundam may move in four cardinal directions while land missions restrict a mech to three directions - left, right, and up. NCS Game Notes™ * The intro to the game shows an ZGMF-X10A Gundam engaged in speedy flight through a galactic background. * Many Gundam are selectable at the outset of the game including the following: ZGMF-X10A with big blue wings behind it ZGMF-X09A colored pink with a big body length shield ZGMF-X13A with a massive spiky thing behind it GAT-X105 Classic Gundam design with big boosters in back (5 variants) GAT-X303 Reddish mech with big shield and guncannon GAT-X207 Horned mech with heavy artillery and a yellow spiky weapon. GAT-X103 Mech with a very long gun GAT-X102 Blue mech with shield and cannon Once a mech is selected, a pilot selected screen appears with a large cast of available characters to choose from. * Before each mission, a short briefing describes the objectives and lists the enemies to be encountered. * In the first mission, the Gundam seemingly wakes up inside a hangar and jets into battle. Controls are snappy with the L-Analog moving the mech in brisk action. The "X" button activates the boosters (check the booster gauge on the lower-right portion of the screen) while the "TRIANGLE" button unleashes a sword slash. Tap it continually for a combo attack. * After each mission, a Result Report ranks performance (From A to F) and scores. Jan Code: 4543112378842 View the back cover and screenshots on the main NCSX site. This document is ©NCSX 2005. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.
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