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Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi
 
Price: $65.00  

 Item No  SLPS-25606
 Publisher  Irem
 Platform  Playstation 2
 Category  Japanese Software
 Status  Ships same-day (M-F) if ordered before 5PM EST.
 
  
Description
Update: March 30, 2006
«©NCSX» December 2010. It's a rainy Christmas Eve and the ceremony to celebrate the completion of an underground city is in full swing. The mayor is on stage and speaking to a crowd that mills around and murmurs. Geo City has been in development for years and the builders have achieved the efficient use of space underneath the city of Tomisaka. Outside, the heavy rains continue to fall and Haneshiro River is beginning to crest. The storm drains have also stopped draining....

As a server at the ceremony, players take control of a worker who stands at attention and helps guests with mundane tasks. In the middle portion of the ballroom, there's a woman on all fours who's looking for something on the carpet. Help her locate a glittering bauble that's nearby and then fetch a mineral water for the mayor. After completing some other objectives, the game moves into disaster mode when something big breaks and water begins to flood into the entire complex.

From server to action hero, Zettai Zetsumei Toshi 2 offers a somewhat believable premise where an ordinary citizen gets involved in an extraordinary scenario. At the outset of the game, you'll hook up with a fellow server named Haruka who provides back up and support. The ultimate objective is to escape from the flooded underground city but along the way, it's possible to rescue or provide aid to fellow survivors.

Since water saps body heat, players have to find ways to keep dry such as sources of heat. Your temperature is metered by a gauge marked TP and if it drops precariously low, you'll go sluggish and eventually perish.

View the back cover and screenshots on the main NCSX website.

NCS Game Notes
* After the irem logo, it's Christmas time with a familiar jingle when disaster strikes and thousands of gallons of water assault the denizens of the underground development of Geo City. The intro consists of game play sequences where water is everywhere.

* At the title screen, the available selections are START GAME / LOAD GAME / TUTORIAL / OPTION.

* OPTIONS allow for screen positioning, Dual Shock vibration toggle, controller configuration, and color settings.

* The Tutorial is recommended since it teaches the basics of control and game play. The lessons start off with the protagonist in front of an elevator door. To his left is a poster and door opens and he walks into a room where he's greeted by a girl in a blue outfit. She leads him to a room where a big hedgehog is moving around - it's a guy in a costume with a big zipper in the back of the pants. As if presenting an omen, the protagonist is later doused with a bucket of water by a careless maid above the training room. Later in the room, protagonist is doused with a short jet of water and is trained on how to go near a heater to dry himself which he does with a sigh of relief. Being waterlogged slows your movements and fatigues your character faster.

* After completing the first two tutorials, run to your right and enter the door marked with the blinking green "3". In this room, you're taught how to catch people's attention by bellowing. Press L1 to yell out, "OYYY" at the big hedgehog. It'll turn around and utter, "Eh?" Next, move the swivel chair out of the way and press R1 to crouch down and crawl to meet the rotund hedgehog.

* After that, there's two more training missions upstairs which also involve the fat hedgehog and familiarize players with automatic ledge grabbing and climbing back up which the protagonist does with grunts and groans, wading, and grabbing onto a pole in order to avoid being washed away by waves (Press and hold R1 when next to a pillar). After completing the training missions, you're ranked on how your performed and booted back to the menu.

* Start a NEW GAME and you may opt for EASY or NORMAL difficulty. The character is shown as a guy in a hotel outfit with an auburn apron on. After naming your hero, the game boots the intro to the game where the camera homes in on an island while rain patters downwards. The streets are wet and cars splash water up. A new city development and the infrastructure is shown on a architect's rendering where the structures of the city are arranged in a pentagon shape. As the rain continues to fall, the drains overflow and a nearby body of water near city begins to fill up The camera shoots inside a hotel of some sort while Christmas music plays. The camera enters a room where the mayor in a banana yellow suit is giving a presentation to the press while people mill around. Chandeliers hang from the ceiling and white Christmas trees with lights dot the floor. Your character and another hotel worker are in the back observing the proceedings. Once you're handed control of the waiter, you get to work the room, listen in on conversations, talk to the hedgehog in a Santa outfit, and roam around while the murmur of the crowd is heard in the background.

* While running around, you may observe chefs seemingly putting food out (although their tongs don't hold anything), a woman on the floor looking for something, people milling around, photographers on stage appearing to take photos, coworkers working, and other sights that one is apt to see at a gathering. To proceed, help the woman find the trinket she's looking for by kneeling on the carpet and picking up the little glittering thing. She'll tank you when you give it to her.

* Fairly early on in the game, trouble is already brewing. In the hallway between the kitchen and the dining toom, there's water that begins to trickle and well up near a bunch of gold posts with the red barriers between them and the water can be heard flowing.

* When you misbehave or botch things up in the ballroom, your supervisor comes running up and reprimands you. Your character is then shown in a shamed position as the camera pans in real close.

* There are heat lamps over all of the entrees in the buffet style dining area.

* In the Loading Screen of the game, puddles form on a black background and ripples radiate from the surface.

Short Walkthrough
* Talk to Haruka who's standing in the middle of the room in front of a serving area. Talk to the Mayor's assistant and to a guy who's complaining that his bottle is empty.

* Exit from the ballroom by going to the exit on Haruka's left. Help her get a cart from the kitchen and wheel it back to the ballroom. Haruka will ask you to help her bring the trays on the cart to the side. After helping her, push the cart to the mayor who asks for some mineral water. The third task to accomplish is pushing the cart to the guy who's complaining. When you push the cart up to him, he takes all three bottles and may be seen standing there drinking like a happy little lush as you wheel the cart away.

* To get the mayor his drink, run back to the kitchen and talk to the chef on the phone near the entrance to the kitchen. After telling him what you need, he'll yell out and a pitcher of mineral water will appear on the counter. When walking back to the ballroom with the tray of water and a cup, another person notices the water in the hallway has started to seep up and outwards. Flow can be clearly heard.

* The gal who notices the water asks you to help her move some partitions but you can ignore her if you wish. You can bring the water to the mayor to trigger the next event. Soon afterwards, the supervisor holds a staff meeting to notify everyone of the impending danger. During the meeting, the earth rumbles and water rushes into the hallway where everyone's standing and goes ankle high. For a few seconds, your co-workers are staring at their feet and expressing surprise that a deluge is happening right inside the hotel. After this point, when you walk out of the watery area, your footsteps will leave tracks on the carpet and floor.

This document is ©NCSX 2006. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.


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