Update: August 04, 2006 «©NCSX» On a small island, located somewhere across the sea, there lives a young girl named Marone. Gifted with the ability to control phantoms, Marone earns her bread and butter by accepting missions from clients who contact her by way of bottled messages. Upon receiving a request for help, Marone gathers together a cadre of phantoms such as Ash, a mighty swordsman, and the group stalks out on battles and scenarios to make their money. Phantom Brave bears similarities to Disgaea and there's good reason for that - illustrator Takehito Harada returns as character designer with his cel-shade-like renderings and the gaming genre is pure tactical strategy. The movement phase in Phantom Brave does not rely on grids any longer and party members are free to roam the landscape within a certain boundary per move. Battles are also evolved from Disgaea where character with higher agility levels are able to act as the vanguard of a group and attack before those with lower agility. Since Marone's crew consists of ephemeral phantoms, they cannot attack enemies directly. Rather, the phantoms possess inanimate objects, weapons and other battlefield remnants in order to wield them with spiritual force. JAN Code: 4995506001186 View the back cover and screenshots on the main NCSX website. This document is ©NCSX 2006. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.
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