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Makai Kingdom: Chronicles of the Sacred Tome
 
Price: $50.00  

 Item No  SLUS-21170
 Publisher  Nippon Ichi
 Platform  Playstation 2
 Category  USA Software
 Status  Sold Out
 
  
Description
From the publisher
The great oracle Pram prophesies that Lord Zetta's rule over the netherworld will soon come to a end. Seeking the truth of his fate, Lord Zetta goes on a quest to discover a sacred tome, a tome of history that contains the entire past and future of the universe chronicled in its pages. After defeating the guardian of the tome, he carefully goes through the pages, only to find out that, his arrogance and selfishness will indeed destroy the netherworld. Lord Zetta bursts into a rage and burns the tome. Ironically the destruction of the tome, brought about the destruction of the entire universe, netherworld and all. Too late to save the world, Lord Zetta opts to simply save himself, combining his essence with the remains of the tome.

NCS Game Notes
* The Netherworld - Lord Zetta is upset with a prophecy which states that his Netherworld will disappear and steps into the Forbidden Library to locate the Sacred Tome. When challenged by a brawler named Raiden who has sparks of electricty crackling across his body, a battle begins.

* Battles are involved affairs with onscreen special effects, animated sequences, and other fireworks. After defeating Raiden with a Zodiac blast and a Showtime attack, Zetta locates the Sacred Tome and flips through it to only find that defeating Raiden hasn't changed the demise of the Netherworld. After mocking the book and poo-pooing its prognostications, the book crumbles into a fiery mass, a blast wave erupts, and Zetta decides to bind his soul to the book with a Confine spell.

* In the next scene, Zetta's demonic face is plastered on the cover of the Sacred Tome which floats in space. He summons a girl named Pram the Oracle who greets him. She's the oracle who predicted Zetta's Netherworld demise and she in turn summons Valvoga, an amalgam of three creatures led by a demon general with an effeminate voice.

* Pram advises Zetta that the Netherworld can be brought back by writing it in the pages of the book. Since Zetta has no arms, Pram helps him create a doghouse at first to start him off in a humble estate. Once Zetta is on the ground, he may create servants by binding souls to inanimate objects to create mobile characters.


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