Update: May 16, 2002 «©NCSX» While reading a book in her room, Marine's father beckons her. Seems poppy has purchased a large jug in town which now sits in their home. Curious, Marine kicks the jug a few times and massages it somewhat. She sets off strange things and watches her father disappear in a puff of smoke. A pink octopus then appears to tell Marine that she'll have to solve puzzles to save her father and other people who have been trapped inside the jug. Our heroine travels to a set of isometric levels where a target must be reached by manipulating objects on screen. For example, in order to complete the first level, Marine must jump on a red button in order to bring down a bridge so she can cross to the other side. Subsequent levels put bombs into play, trampolines, punching, kicking, and other activities in order to reach your goals and save dad. Jan Code: 4933516206177 This document is ©NCSX 2002. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.
|