Update: August 3, 2006 «©NCSX» Tinker with metal parts and build a custom robot known as an Overkill Engine (OKE) that's initially a shell sans the soul. Models such as the Manticore, JuJuman, Vyper, and Kouger each have their respective strength and advantages in battle. Without the proper programming however, an OKE is just a hunk of metal with articulated limbs and grafted weaponry. It can't do anything until it has the artificial intelligence to guide it along. In order to imbue the robot with subroutines and operating instructions, the creator has to tinker with the programming so that the robot interacts with the world in a predetermined manner. Once the hardware and software are ready, the OKEs are sent to the production line for manufacturing to proceed. When a batch of OKEs goes live, they may be sent into battle against opposing forces using only their AI for guidance. The simplest command that one may program is a move forward. As in, move forward and then turn to the right when an obstacle is encountered. Once that command is integrated with the robot, another command may be programmed so that the robot shoots when an enemy is scanned within 30 meters. More sophisticated commands may be chained together so that the robot processes them in fluid motion and reacts to battlefield conditions with seamless execution. Updated features in the Playstation Portable version of Carnage Heart include new OKE models for a total of 32 varieties and a total of 48 battle chip commands to use with the robots. View the back cover and screenshots on the main NCSX website. Jan Code: 4994934800040 This document is ©NCSX 2006. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.
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