Update: April 5, 2007 «©NCSX» Gundam warriors throttle onto the battlefield once again with Striker / Wizard Packs in tow which enhance a suit of armor such as the Mobile Suit GAT-X105 Strike with additional weaponry and other offensive options such as increased mobility. Gundam Seed: Rengou vs Z.A.F.T. was originally released in 2005 for the Japanese coin-op market and a PS2 conversion followed up in November of that same year. The PSP version of the game features new game modes and additional mechs such as the ZGMF-X565/Gamma Blast Impulse Gundam, MBF-02 Strike Rouge Gundam, GAT-X131 Calamity Gundam, and many others for a total of 50 mechs that are playable in the Arcade Mode. As in previous Gundam games, the action runs hot with Gundam mechs jump-jetting, slashing, and firing ordnance in fast-paced missions. When an enemy mech or a group of mechs ramble up close, expert handlers will be able to perform rapid slash clashes and run 'n gun attacks for exciting and occasionally frustrating battles. New to the home versions of Rengou vs Z.A.F.T. is an enhanced dash move called a "Boost Dash" which eats up the Boost Gauge but is extremely useful for close range attacks and quick exits. Mechs can also jump-jet upwards and then continue thrusting the boosters for a short period of sustained flight. Battles take place on the ground, in the air, and in outer space for a variety of scenarios to tackle. The PSP version of the game also features a multiplayer Arcade Mode where up to four gamers may link up in the Cooperate Lobby for cooperative play. View larger photos for this item on the main NCSX website.
NCS Game Notes » Intro: Two Zakus are rocketing through space and firing their lasers when they're blown back by a Gundam which flies up. A Providence Gundam ZGMF-X13A appears followed by a Freedom Gundam ZGMF-X10A and the title screen appears afterwards. » Press the START button and the following options appear: 1) Versus Mode: Team up with an AI controlled mech and battle a pair of opponents 2) Mission Mode: Take flight or hit the ground in 300 missions of Gundam Seed action 3) Arcade Mode: Select a Gundam or Zaku from 50 possible choices and then a pilot from 37 available characters. 4) Cooperative Arcade Mode: Link up with 2-4 players or visit the Cooperate Lobby to look for fellow gamers 5) Options: Set difficulty, adjust sound volumes, button configuration, save/load data VERSUS MODE The default setting is 2-on-2 action where you team up with a mech + pilot and battle against another duo of mechs but you can also set it so that you're in a 3 vs 1 match, a 1 vs 3 battle, or a free-for-all where every mech fights alone. When the action gets hot, the voice of your pilot may be heard groaning, grunting, and screaming as the battle ensues. The control is different from the scheme found in the Gundam Battle games - it's similar in some ways but different. For example, in Gundam Battle, pushing the d-pad up twice in quick succession and then pushing the pad to the right would send a Gundam zooming ahead and veering to the right. That doesn't work here. Double-tap up and the mech thrusts forward. Double-tap up and push the d-pad to the right and the mech thrusts forward. There's no veering here. Versus Mode battles are fast and frenetic. A radar on the upper right corner of the screen keeps tabs on everyone's location on the battlefield. MISSION MODE Select the side of O.M.N.I. or Z.A.F.T., enter a pilot name, and then read a prologue accompanied by female voice as the camera pans across the expanse of space before reaching the Earth in shadow. Before each mission, a short description appears with mission objectives and a map of the theater. A Mission List screen shows 30 mission spaces but only the first mission is playable at the outset. As each mission is completed, new missions open up. Many more may be played after the first batch is entirely unlocked. You can opt to select a mech from an aerial type or a ground type to use in each mission. If you select an aerial-type OMNI mech, you'll fly into the battlefield and then contend with ground-based Zakus who appear in small groups. Shoot them with gunfire by tapping the SQUARE button or shoot the laser by pressing TRIANGLE. Thrust away from danger by hitting the CROSS button. The level is surrounded by a barrier and your jet will just bump against the border if you reach the perimeter. After each mission, your score is tallied and a letter grade is assigned to your performance. The second mission takes place in a desert mesa-area which is near an industrial development. Upon completing the second mission, mission 003 and 007 open up for play. ARCADE MODE The main game mode where players select a mech from 50 available mobile suits and engage various campaigns which are broken up into phases. An ally joins you in the game which is controlled by COM AI.
» The controls are as follows:SQUARE / Fire laser rifle or other projectile weapon CROSS / Jump. Press again for sustained short burst flight CIRCLE / Target next enemy TRIANGLE / Melee weapon attack L-TRIGGER / Strong Melee weapon attack R-TRIGGER / Secondary weapon - punch attack or side arms » The game is well executed and the mechs run and dash quickly from location to location. The AI of the enemy mechs is decent and they will press the attack when you're wounded and head in for the kill instead of hanging back. » Once a mech is selected, a pilot selected screen appears with a large cast of available characters to choose from. » Before each mission, a short briefing describes the objectives and lists the enemies to be encountered. » In the first mission, the Gundam seemingly wakes up inside a hangar and jets into battle. Controls are snappy with the L-Analog or D-pad moving the mech in brisk action. » After each mission, a Result Report ranks performance (From A to F and S) and scores. » Mechs featured in the game include the Providence Gundam and Freedom Gundam seen in the intro and more as follows: ZGMF-1000 Zaku ZGMF-1000/A1 Zaku (Green Armor) ZGMF-1000/A1 Zaku (Red Armor) ZGMF-1001/K Slash Zaku Phantom ZGMF-1001/M Slash Zaku Phantom ZGMF-X235 Savior Gundam ZGMF-X565/Gamma Blast Impulse Gundam ZGMF-X56S/Beta Sword Impulse Gundam ZGMF-X56S/Alpha Force Impulse Gundam GAT-X105 [AQM/E-X02] Aile Strike Gundam GAT-X105 [AQM/E-X03] Launcher Strike Gundam GAT-X105 Strike Gundam [Laser Rifle] GAT-X105 Strike Gundam [Bazooka] MBF-02 Strike Rouge Gundam MBF-M1 Astray Gundam GAT-X303 Aegis Gundam GAT-X207 Blitz Gundam GAT-X103 Buster Gundam GAT-X102 Duel Assault Shroud Gundam GAT-X102 Duel Gundam ZGMF-515 CGUE ZGMF-1017 GINN ZGMF-LRR704B GINN Long Range Reconnaissance Type UWMF/S-1 GINN WASP Type TMF/S-3 TMF/S-3 GINN OCHER Type YMF-01B Proto GINN TFA-2 ZuOOT UMF-4A GOOhN UMF-5 ZnO TMF/A-802 BuCUE TMF/A-803 LaGOWE AMF-101 DINN ZGMF-600 GuAIZ GAT-01 Strike Dagger Gundam GAT-X252 Forbidden Gundam GAT-X131 Calamity Gundam GAT-X370 Raider Gundam ZGMF-X13A Providence Gundam ZGMF-X09A Justice Gundam ZGMF-X10A Freedom Gundam ZGMF-X315 Abyss Gundam ZGMF-X88S Gaia Gundam ZGMF-X24S Chaos Gundam Jan Code: 4582224491520 This document is ©NCSX 2007. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.
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