Update: October 9, 2008 «©NCSX» Whenever a new Macross game is announced, there's generally a good amount of fanfare since the brand is well known and beloved by international fan base. The buzz has been building in Japan over the past couple of weeks and Bandai's latest Macross game is another 3D mission-based shooting game. Players take control of a Valkyrie which can transform into three forms - battroid, jet fighter, and robot. The Macross franchises featured in Macross Ace Frontier are as follows: » SDF Macross » Macross Plus » Macross 7 » Macross Zero » Macross Frontier Over 40 Valkyries may be piloted in the game including the YF-19, VF-1S Strike Valkyrie, VF-19, YF-21, and the VF-1J. The Valkyries may be upgraded and customized during the course of the missions. Roughly 30 characters from the Macross universe also appear for dramatic foil. To enhance the atmosphere of the game world, Bandai also throws in speech snippets and a number of classic songs from the various Macross series. In addition to Single Play, up to four gamers may link up wirelessly in the Network Mode for a cooperative game where four Valkyries tackle mission objectives or battle each other for primacy. Jan Code: 4582224492299 View the back cover and screenshots on the main NCSX website. Region-Free Japanese PSP games may be played on North American and European PSP handhelds. There is no region-coding on PSP game UMDs.
NCS Game Notes » In developing Macross Ace Frontier, Bandai used the game engine from the PSP Gundam Battle titles and adapted it for the Macross universe. As such, we're in love with the game. Ace Frontier features four primary Macross chapters which are broken up into missions. Before each stage, a short primer introduces mission objectives and sets up the parameters. » The game controls are as follows: D-pad - Movement Analog - Change from battroid to robot to jetfighter Cross - Gain altitude Circle - Launch missiles Triangle - Punch (close-range attack) Square - Fire primary weapon R-Trigger - Target enemy Pushing the d-pad twice in quick succession will make the Valkyrie perform a dash move or if you're in jetfighter mode, a barrel roll. » When a group of enemies are in the distance, you can target them in your sights and then launch a barrage of missiles. The projectiles will stream towards them with obligatory vapor trails and explode upon impact. The sequence of events is surprisingly gratifying. » If a Valkyrie has 26 missiles in its arsenal, you can press and hold the "Circle" button to launch all of them in one fell swoop. A target is usually obliterated a few seconds later. » As mentioned earlier, the game is based on the PSP Gundam Battle engine and the controls are somewhat similar. Note however that the analog nub is only used for toggling the Valkyrie between its three different configurations. Some missions start off with the Valkyrie in jetfighter mode but we generally found that the battroid was nearly perfect for most missions including the ones that take place within cities filled with buildings that are thisclose together. Since the game is built on the versatile Gundam engine, skilled players can maneuver, shoot, dash, and mix up attacks with nary a hiccup from the software. As such, the action runs fast and fluid without frustrating bottlenecks. » The Gallery section features the following bonus contents for fans to explore and pore through. Most selections are locked at the outset however: RECORD - View performance data REPLAY - Watch movies of you playing the game CHARACTER - Check out profiles for 35 characters MECHANIC - Weapon data and images PICTURE - Image gallery MUSEUM - BGM collection This document is ©NCSX 2008. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.
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